Classes | |
| class | Blender |
| class | BlendingContext |
Public Types | |
| enum | BlendingMode { NORMAL, AVERAGE, MULTIPLY, SCREEN, DARKEN, LIGHTEN, OVERLAY, HARD_LIGHT, SOFT_LIGHT, DIFFERENCE, NEGATION, EXCLUSION, COLOR_DODGE, INVERSE_COLOR_DODGE, SOFT_DODGE, COLOR_BURN, INVERSE_COLOR_BURN, SOFT_BURN, REFLECT, GLOW, FREEZE, HEAT, ADD, SUBTRACT, STAMP, RED, GREEN, BLUE, HUE, SATURATION, COLOR, LUMINOSITY } |
Public Member Functions | |
| CompositeContext | createContext (ColorModel srcColorModel, ColorModel dstColorModel, RenderingHints hints) |
| BlendComposite | derive (@SuppressWarnings("hiding") float alpha) |
| BlendComposite | derive (@SuppressWarnings("hiding") BlendingMode mode) |
| boolean | equals (Object obj) |
| float | getAlpha () |
| BlendingMode | getMode () |
| int | hashCode () |
Static Public Member Functions | |
| static BlendComposite | getInstance (BlendingMode mode, float alpha) |
| static BlendComposite | getInstance (BlendingMode mode) |
Static Public Attributes | |
| static final BlendComposite | Add = new BlendComposite(BlendingMode.ADD) |
| static final BlendComposite | Average = new BlendComposite(BlendingMode.AVERAGE) |
| static final BlendComposite | Blue = new BlendComposite(BlendingMode.BLUE) |
| static final BlendComposite | Color = new BlendComposite(BlendingMode.COLOR) |
| static final BlendComposite | ColorBurn = new BlendComposite(BlendingMode.COLOR_BURN) |
| static final BlendComposite | ColorDodge = new BlendComposite(BlendingMode.COLOR_DODGE) |
| static final BlendComposite | Darken = new BlendComposite(BlendingMode.DARKEN) |
| static final BlendComposite | Difference = new BlendComposite(BlendingMode.DIFFERENCE) |
| static final BlendComposite | Exclusion = new BlendComposite(BlendingMode.EXCLUSION) |
| static final BlendComposite | Freeze = new BlendComposite(BlendingMode.FREEZE) |
| static final BlendComposite | Glow = new BlendComposite(BlendingMode.GLOW) |
| static final BlendComposite | Green = new BlendComposite(BlendingMode.GREEN) |
| static final BlendComposite | HardLight = new BlendComposite(BlendingMode.HARD_LIGHT) |
| static final BlendComposite | Heat = new BlendComposite(BlendingMode.HEAT) |
| static final BlendComposite | Hue = new BlendComposite(BlendingMode.HUE) |
| static final BlendComposite | InverseColorBurn = new BlendComposite(BlendingMode.INVERSE_COLOR_BURN) |
| static final BlendComposite | InverseColorDodge = new BlendComposite(BlendingMode.INVERSE_COLOR_DODGE) |
| static final BlendComposite | Lighten = new BlendComposite(BlendingMode.LIGHTEN) |
| static final BlendComposite | Luminosity = new BlendComposite(BlendingMode.LUMINOSITY) |
| static final BlendComposite | Multiply = new BlendComposite(BlendingMode.MULTIPLY) |
| static final BlendComposite | Negation = new BlendComposite(BlendingMode.NEGATION) |
| static final BlendComposite | Normal = new BlendComposite(BlendingMode.NORMAL) |
| static final BlendComposite | Overlay = new BlendComposite(BlendingMode.OVERLAY) |
| static final BlendComposite | Red = new BlendComposite(BlendingMode.RED) |
| static final BlendComposite | Reflect = new BlendComposite(BlendingMode.REFLECT) |
| static final BlendComposite | Saturation = new BlendComposite(BlendingMode.SATURATION) |
| static final BlendComposite | Screen = new BlendComposite(BlendingMode.SCREEN) |
| static final BlendComposite | SoftBurn = new BlendComposite(BlendingMode.SOFT_BURN) |
| static final BlendComposite | SoftDodge = new BlendComposite(BlendingMode.SOFT_DODGE) |
| static final BlendComposite | SoftLight = new BlendComposite(BlendingMode.SOFT_LIGHT) |
| static final BlendComposite | Stamp = new BlendComposite(BlendingMode.STAMP) |
| static final BlendComposite | Subtract = new BlendComposite(BlendingMode.SUBTRACT) |
Private Member Functions | |
| BlendComposite (BlendingMode mode, float alpha) | |
| BlendComposite (BlendingMode mode) | |
| void | setAlpha (float alpha) |
Private Attributes | |
| float | alpha |
| BlendingMode | mode |
| enum BlendingMode |
| BlendComposite | ( | BlendingMode | mode | ) | [private] |
| BlendComposite | ( | BlendingMode | mode, | |
| float | alpha | |||
| ) | [private] |
| CompositeContext createContext | ( | ColorModel | srcColorModel, | |
| ColorModel | dstColorModel, | |||
| RenderingHints | hints | |||
| ) |
| BlendComposite derive | ( | @SuppressWarnings("hiding") float | alpha | ) |
| BlendComposite derive | ( | @SuppressWarnings("hiding") BlendingMode | mode | ) |
| boolean equals | ( | Object | obj | ) |
| float getAlpha | ( | ) |
| static BlendComposite getInstance | ( | BlendingMode | mode, | |
| float | alpha | |||
| ) | [static] |
| static BlendComposite getInstance | ( | BlendingMode | mode | ) | [static] |
| BlendingMode getMode | ( | ) |
| int hashCode | ( | ) |
| void setAlpha | ( | float | alpha | ) | [private] |
final BlendComposite Add = new BlendComposite(BlendingMode.ADD) [static] |
float alpha [private] |
final BlendComposite Average = new BlendComposite(BlendingMode.AVERAGE) [static] |
final BlendComposite Blue = new BlendComposite(BlendingMode.BLUE) [static] |
final BlendComposite Color = new BlendComposite(BlendingMode.COLOR) [static] |
final BlendComposite ColorBurn = new BlendComposite(BlendingMode.COLOR_BURN) [static] |
final BlendComposite ColorDodge = new BlendComposite(BlendingMode.COLOR_DODGE) [static] |
final BlendComposite Darken = new BlendComposite(BlendingMode.DARKEN) [static] |
final BlendComposite Difference = new BlendComposite(BlendingMode.DIFFERENCE) [static] |
final BlendComposite Exclusion = new BlendComposite(BlendingMode.EXCLUSION) [static] |
final BlendComposite Freeze = new BlendComposite(BlendingMode.FREEZE) [static] |
final BlendComposite Glow = new BlendComposite(BlendingMode.GLOW) [static] |
final BlendComposite Green = new BlendComposite(BlendingMode.GREEN) [static] |
final BlendComposite HardLight = new BlendComposite(BlendingMode.HARD_LIGHT) [static] |
final BlendComposite Heat = new BlendComposite(BlendingMode.HEAT) [static] |
final BlendComposite Hue = new BlendComposite(BlendingMode.HUE) [static] |
final BlendComposite InverseColorBurn = new BlendComposite(BlendingMode.INVERSE_COLOR_BURN) [static] |
final BlendComposite InverseColorDodge = new BlendComposite(BlendingMode.INVERSE_COLOR_DODGE) [static] |
final BlendComposite Lighten = new BlendComposite(BlendingMode.LIGHTEN) [static] |
final BlendComposite Luminosity = new BlendComposite(BlendingMode.LUMINOSITY) [static] |
BlendingMode mode [private] |
final BlendComposite Multiply = new BlendComposite(BlendingMode.MULTIPLY) [static] |
final BlendComposite Negation = new BlendComposite(BlendingMode.NEGATION) [static] |
final BlendComposite Normal = new BlendComposite(BlendingMode.NORMAL) [static] |
final BlendComposite Overlay = new BlendComposite(BlendingMode.OVERLAY) [static] |
final BlendComposite Red = new BlendComposite(BlendingMode.RED) [static] |
final BlendComposite Reflect = new BlendComposite(BlendingMode.REFLECT) [static] |
final BlendComposite Saturation = new BlendComposite(BlendingMode.SATURATION) [static] |
final BlendComposite Screen = new BlendComposite(BlendingMode.SCREEN) [static] |
final BlendComposite SoftBurn = new BlendComposite(BlendingMode.SOFT_BURN) [static] |
final BlendComposite SoftDodge = new BlendComposite(BlendingMode.SOFT_DODGE) [static] |
final BlendComposite SoftLight = new BlendComposite(BlendingMode.SOFT_LIGHT) [static] |
final BlendComposite Stamp = new BlendComposite(BlendingMode.STAMP) [static] |
final BlendComposite Subtract = new BlendComposite(BlendingMode.SUBTRACT) [static] |
1.5.8